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How to design and make automata pdf
How to design and make automata pdf







how to design and make automata pdf

This is done by cycling through the Create and Observe/Improve steps a few times. An important feature of the EDP is the expectation that the designer will build 2 or more prototypes after the direction is set.

how to design and make automata pdf

The designer is now ready to prototype the solution in the Create step. This understanding of the problem, combined with the Design step requirement of generating at least 3 different ideas, allows for a rich set of creative solutions to draw from in choosing a design direction. The process requires that the designer first clearly Define the challenge, then Learn about and Explore existing solutions, before beginning the design stage. While there are many ways that people solve problems, designers often opt to use the EDP because it offers a roadmap for the project journey and will help them work efficiently and effectively. The lesson is structured to follow the Engineering Design Process (EDP), a process widely used by designers in any discipline to tackle challenges. Students design and create cam toy machines with moving objects/characters that symbolize abstract concepts and represent dynamic situations. GRADES 6 - 8, Social Studies, Science, EngineeringĬam toys (aka automata) use hand-powered mechanisms to create cyclical motions that animate a scene.









How to design and make automata pdf